Relic Space

An open-world, turn-based RPG

Fourfold Games


Consulting | PR

Developed by Jonah Wilberg of Fourfold Games, Relic Space tells an engrossing post-apocalyptic story through tactical gameplay, thrilling ship-to-ship combat with Newtonian physics, and a mix of both handcrafted and procedurally-generated missions.

“After watching through The Expanse series, this is exactly the type of tactical RPG I’ve been needing.”
– Liam Dawe (Gaming On Linux)

Nora: The Wannabe Alchemist

Starship Strategy RPG Relic Space Out Now on Steam Early Access

Start your journey on Windows or Linux for 10% off

LONDON – March 9, 2023 Fourfold Games’ Relic Space, a turn-based, roguelike RPG with 4X strategy elements, is launching today on Steam Early Access. Rebuild civilization following a galactic catastrophe by completing diverse missions for your faction and engaging in deeply simulated, hex-based combat as an elite starship pilot. Add in realistic movement rules (based on actual space physics) and hundreds of game-changing ship upgrades, and you have a recipe for endless hours of turn-based fun!

Taking place in the year 2612, Relic Space features more than 40 distinct regions that players can explore while customizing and upgrading their very own ships. Beyond grid-based, tactical turn-based combat familiar to fans of traditional roguelikes, Relic Space also features realistic damage (think BattleTech) with status effects for individual items. Each weapon, engine or utility item can catch fire, leak power, and generally be buffed and debuffed. Equipment items also affect the ship in unique ways – including manual adjustments for heat and energy levels.

In the Relic Space backstory, the galaxy as we know it lies in ruins after a world-ending event known as the Fall. Players take on the role of the legendary Omega – the elite pilot wing of a community of survivors known as the Order. The only way to rebuild civilization is to acquire and research “relics” of the advanced technological past – now scattered among the broken remains of planets and structures that make up the Relic Belts.

Relic Space is very much inspired by classic roguelikes like Angband as well as more recent fare like Cogmind and Approaching Infinity,” says Jonah Wilberg, founder of Fourfold Games. “But I really push the boundaries of roguelike tradition by mixing in 3D visuals, the narrative depth of classic RPGs, and Newtonian physics. It’s been the challenge of translating physics-based, starship movement onto a hex-grid that has allowed me to really innovate with respect to the core, turn-based combat loop – creating a system that (as I’ve heard from those who played the demo) feels really fresh while still being intuitive. I can’t wait to build on all this with the growing community after the Early Access release.”

During the Early Access period, a rich, branching storyline will be added – via new handcrafted missions that will add to the wide range of procedurally generated missions already in the game. There will also be regular additions of new player skills, research, equipment, factions and other game features to create an ever more epic experience.

Key Features

  • Tactical turn-based space combat: Use your tactical skills on a hex grid with fast-paced ‘one-tile-per-turn’ mechanics – inspired by traditional roguelikes but with a fluid, modern feel.
  • Deep simulation: Realistic combat mechanics simulate damage to individual ship components. Each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects. You will also need to manage heat, energy and fuel levels by making smart movement and equipment choices.
  • Non-linear exploration: Freely traverse a procedurally generated solar system with handcrafted elements; 4 main factions and 7 minor factions pursue research, trade, construction projects, and other goals.
  • Flexible development: Use your growing reputation and influence to acquire more powerful ships and equip them with countless weapon and utility combinations. Acquire new piloting abilities through a flexible skill tree, and research relics to unlock new powers and equipment.
  • Immersive setting: Uncover a rich, branching narrative threaded with endless procedurally generated stories in a detailed setting inspired by hard sci-fi.
  • Real space: Movement rules based on actual space physics: motion in a straight line is free – but turning, starting or stopping costs energy.

Pricing & Availability
Relic Space is now available on Steam Early Access for $16.19 – 10% off. On March 16, the game will return to its original retail price of $17.99. Relic Space is compatible with Windows and Linux.

Steam page:

https://store.steampowered.com/app/1146420/Relic_Space

Space game fans may also join the official Discord server!

Assets

Early Access Trailer

YouTube

https://youtu.be/HjDaroAg0ec

Download

https://www.dropbox.com/s/vpr3dr7vf3lfe1m/trailer_Relic_Space_Steam_Early_Access.mp4?dl=0

Screenshots & Logos

IMGUR

https://imgur.com/a/79fW38i

Download

https://www.dropbox.com/s/87yz6s09i7iuec5/screenshots_Relic_Space_Steam_Early_Access.zip?dl=0

Social Media

Fourfold Games
Twitter – https://twitter.com/fourfoldgames
YouTube – https://www.youtube.com/channel/UCsNi75dw5Tw6P2tH80Cuy0w

Relic Space
Facebook – https://www.facebook.com/FourfoldGames
indieDB – https://www.indiedb.com/games/relic-space
Discord – https://discord.gg/Z5TktgQq82
Reddit – https://www.reddit.com/r/RelicSpace

About Fourfold Games
London-based studio Fourfold Games specializes in turn-based, tactical games for PC. Founded in 2016 as the trading name for solo developer Jonah Wilberg, the studio released sci-fi roguelike Xenomarine (PC, Mac, Linux) in 2019 and is now focused on the continued development of Relic Space. To learn more about Relic Space and Fourfold Games, please visit https://www.fourfoldgames.com.

Open-world space game Relic Space arriving on Steam Early Access in Q3 2021 [ft. realistic physics during combat]

LONDON – Feb. 17, 2021 – The open-world, turn-based RPG Relic Space will be making its debut on Steam Early Access in Q3 2021. Developed by Jonah Wilberg of Fourfold Games, Relic Space tells an engrossing post-apocalyptic story through tactical gameplay, thrilling ship-to-ship combat with Newtonian physics, and a mix of both handcrafted and procedurally-generated missions.

Taking place in the year 2612, Relic Space features more than 30 distinct regions that players can explore by customizing and upgrading their very own ships. Beyond grid-based, tactical turn-based combat familiar to roguelike fans, Relic Space also features a well-grounded narrative filled with multi-part missions and their accompanying narrative arcs, realistic damage (think BattleTech) and physics in space – and status effects for individual items. Each weapon, engine or utility item can catch fire, leak power, and generally be buffed and debuffed. Equipment items also affect the ship in unique ways – including manual adjustments for heat and energy levels!

In the Relic Space backstory, the galaxy as we know it lies in ruins after a world-ending event known as the Fall. Players take on the role of the legendary Omega – the elite pilot wing of a community of survivors known as the Order. The only way to rebuild civilization is to acquire and research “relics” of the advanced technological past – now scattered among the broken remains of planets and structures that make up the Relic Belts.

Leaning toward hardcore sci-fi, Relic Space doesn’t feature aliens – only posthumans and AI. Furthermore, the writing – and indeed the overall concept of recovering historical relics to help rebuild civilization – raises serious questions: Can a technological civilization in crisis learn from its past? What values might space-faring posthumans carry with them?

“This is a momentous time for Relic Space,” says Jonah Wilberg, founder of Fourfold Games. “The Alpha build is ready, and we just released a brand-new teaser. When I’m able to stop and think for more than a few minutes, I often recall the early days when Relic Space was more of a standard roguelike, with simple 2D graphics. That didn’t last long! My vision for the game soon evolved to actually transcend the genre by including 3D visuals and the narrative depth usually associated with RPGs. That’s the ambitious game I intend to deliver throughout Early Access and beyond.”

Key Features

  • Tactical turn-based space combat: “One-tile-per-turn” mechanics inspired by traditional roguelikes.
  • Flexible development: Acquire more powerful ships and equip them with countless weapon and utility combinations. Earn new piloting abilities through a flexible skill tree.
  • Deep simulation: Realistic combat mechanics simulate damage to individual ship components. Each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects.
  • Real space: Movement rules based on actual space physics; motion in a straight line is free – but turning, starting or stopping will cost energy.
  • Immersive setting: Uncover a rich, branching narrative threaded with endless procedurally-generated stories in a detailed setting inspired by hard sci-fi.
  • Open world: Explore a vast procedurally-generated solar system with handcrafted elements. Factions and NPCs pursue research, trade, construction projects, and other goals apart from you – though your actions do affect their success or failure!


Availability

Relic Space will be available on Steam Early Access in Q3 2021. The game will be initially compatible with Windows PCs, but Linux support is also expected.

Wishlist on Steam:
https://store.steampowered.com/app/1146420/Relic_Space

Space game fans may also join the official Discord server to get access to the Alpha build.

Assets

Press Release
https://www.dropbox.com/s/xqguwwz2zdzs6wa/press_release_Relic_Space_pre-announcement.docx?dl=0

Reveal Trailer

YouTube
https://www.youtube.com/watch?v=hSCzxEaR2GY

Download
https://www.dropbox.com/s/9807tmo0nzfkfn0/reveal_trailer_Relic_Space.mp4?dl=0

Screenshots & Logos

IMGUR
https://imgur.com/a/g13aI7q

Download
https://www.dropbox.com/s/9ry3r1g0vo42aw0/screenshots_Relic_Space_Steam.zip?dl=0

About the Developer
Founded in 2016 by Jonah Wilberg, Fourfold Games is a London-based studio that specializes in turn-based, tactical PC games. The studio’s first title, the sci-fi roguelike Xenomarine, was released in 2019 after a stint on Steam Early Access. To learn more about Relic Space and Fourfold Games, please visit https://www.fourfoldgames.com.

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