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“Interstellar Space: Genesis will deliver beloved Master of Orion II-inspired gameplay mechanics while providing the ‘quality of life’ features players have come to expect from modern titles.” – Derek Maggs (GoToGame)
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Expansive 4X Strategy Game Interstellar Space: Genesis Now Available on Steam, Humble & Itch.io
LISBON, Portugal – July 25, 2019 – Adam Solo and Hugo Rosado of SpaceSector and Praxis Games are proud to announce that Interstellar Space: Genesis – their spiritual successor to Master of Orion II: Battle at Antares – is launching today on Steam, Humble, and Itch.io! In addition to the classic space 4X gameplay – perfected over an extended public Alpha throughout the past year – Interstellar Space: Genesis also features stirring visuals, nearly endless replayability, memorable alien species and locations, and a truly stellar soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth) and Neon Dolphin’s Ryan McQuinn. You are among the latest, and perhaps the last, of the challengers to undertake this great journey into the stars. While the universe may be ancient, you and your rivals are still young. As you compete with others for control of the galaxy, participants far older and more powerful than you watch from a distance – their true intentions covered in shadows. It’s time for you to prove that your Empire deserves to rule this galaxy, once and for all. You may prove worthy after all, but worthy of what? It’s up to you. Engines of Creation “Somewhere, something incredible is waiting to be known.” – Carl Sagan At its core, Interstellar Space: Genesis is a turn-based space 4X strategy game in which you attempt to build a thriving galactic empire. Discover mysteries among the stars, colonize procedurally-generated worlds, and engage enemies in tactical turn-based combat on your journey to becoming Ruler of the Galaxy. Interstellar Space: Genesis takes classic turn-based space 4X strategy mechanics, adds in a few twists of its own, and tosses in several brand-new mechanics to create a truly unique entry into the genre. The game’s classic 4X gameplay – featuring modern quality of life features – mostly avoids burdensome micromanagement, which has become a staple of 4X strategy titles. “The day is finally here. We have worked so incredibly hard to get to this point – a finished game in the hands of everyone who has believed in the dream of Interstellar Space: Genesis,” says Adam Solo, co-founder of Praxis Games. “Hugo and I were raised on space 4X, in particular Master of Orion and Master of Orion II: Battle at Antares – so delivering an epic game in the same vein to strategy fans like us is thrilling beyond belief.” “I was always very serious about space, to the point of actually working in the European Space Agency and a private aerospace space company as well,” adds Hugo Rosado, co-founder of Praxis Games. “Interstellar Space: Genesis is our gift to space 4X fans who wished for years on end for a modern take on Master of Orion II: Battle at Antares. Well, friends – the wait is over!” Key Features- Turn-based tactical combat with extensive ship customization and free space-based movement with range limits.
- Soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth, Mario + Rabbids Kingdom Battle) and Ryan McQuinn (Lotia, Dungeons & Doritos, Call of Cthulhu Mystery Program, Liberty: Vigilance, Dark Dice).
- Custom alien races with specific planet types, unique leaders, and random tech trees for each civilization.
- Deep colony development, terraforming, and diplomacy systems.
- Varied exploration mechanics and freedom to define a civilization’s wants and needs.
- Complex economic model with asteroid mining, space tourism, and more!
Interstellar Space: Genesis Alpha Build Coming Soon to Steam Featuring Music by GoldenEye 007’s Grant Kirkhope
Pre-orders with instant access open on the Humble Store widget through December 16!
LISBON, Portugal – Nov. 29, 2018 – Interstellar Space: Genesis, a spiritual successor to Master of Orion II: Battle at Antares and other classic 4X titles from the ‘90s, has hit the fabled Alpha milestone. Virtually feature complete, the latest build also boasts a new soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth) and Neon Dolphin’s Ryan McQuinn. Turn-based strategy fans who pre-order Interstellar Space: Genesis will gain immediate access via Humble Bundle – helping further polish this massive space game with their feedback, bug reports, and suggestions. Pre-orders will remain open through December 16. The World is Yours Developed by Portuguese studio Praxis Games, Interstellar Space: Genesis is a turn-based space 4X strategy game where you play as the Emperor of a space-faring civilization. You’re free to explore the wonders of space – colonizing other worlds and expanding their sphere of influence across the stars … where untold mysteries and danger await. Venturing into outer space, it soon becomes clear that you are not alone in the universe. In fact, meeting other species is a virtual certainty: What will you say (or do) when you end up facing off against another sentient species? Will there be peace, cooperation, and progress – or will there be blood? The brainchild of Adam Solo and Hugo Rosado – the team behind sci-fi strategy website SpaceSector.com – Interstellar Space: Genesis will deliver beloved Master of Orion II-inspired gameplay mechanics while providing the “quality of life” features players have come to expect from modern titles. “My initial vision for Interstellar Space: Genesis was prompted by some basic questions: What types of beings will the first explorers meet once they leave Earth’s gravity well behind? And what will happen when humankind makes actual first contact?” says Adam Solo, co-founder of Praxis Games. “That was the beginning, the initial spark. I didn’t know for sure how much I’d want to innovate, but I knew in my heart that the game would be a space 4X game and that the gameplay could not be very different from the two games I loved to play the most growing up – namely Master of Orion and its incredible sequel.” “Space has been my passion since childhood. I was lucky to have a professional career in the space industry – at both the European Space Agency and private aerospace space company Elecnor Deimos,” adds Hugo Rosado, co-founder of Praxis Games. “Now, I’m still in the space industry – but the venue is quite different: We are developing our first 4X title, and our launch is just within reach. Hopefully, everyone who gets to play this Alpha build will love it as much as we’ve been enjoying the development process itself!” Key Features- Turn-based tactical combat with extensive ship customization and free space-based movement with range limits.
- Soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth, Mario + Rabbids Kingdom Battle, and more) and Ryan McQuinn (Lotia, Dungeons & Doritos, Call of Cthulhu Mystery Program, Liberty: Vigilance, and Dark Dice).
- Custom alien races with specific planet types, unique leaders, and random tech trees for each civilization.
- Deep colony development, terraforming, and diplomacy systems.
- Varied exploration mechanics and freedom to define a civilization’s wants and needs.
- Complex economic model with asteroid mining, space tourism, and more!