“The Mac App Store has allowed us to compete with much larger developers and reach out to a much broader audience than we could have ever imagined.”
There is no denying that app stores are great equalizers when compared to retail shelves. Nonetheless, what happens when customers need to choose between 300 thousand applications? Can we trace any parallels with the videogame crash of 1983?
iOS developers know how difficult it is to differentiate your game/app from hundreds of thousands of competitors — some free and most sold for $0.99.
source: the [a] list daily