A Token War, the deck-building, turn-base strategy game, is launching today on Steam! It was literally dreamed up by solo developer Brian Drake of UpRoom Games and features tons of replayability, a local Vs. mode, and both designed and procedural encounters – encouraging pure creativity at its deepest level. 

Launch Trailer:

One stressful night, after Brian had been coding “too furiously for too long,” he dreamed of a game that combined chess and collectible card games. What made this game truly unique was that it incorporated the positional and adjacency-based tactics of chess – augmented by spells and card game mechanics. In his dream, Brian kept trying to show the game to a roommate – but the laptop in question (and its cooling fan) kept filling up with crackers. For most of us, this would be the end of the story. However, after waking up and really thinking about the dream for three days straight, Brian realized there was only one move left: to code that strange “token-board-card game thing.” 

A Token War combines deck-building and turn-based strategy into a novel (and challenging!) roguelite experience. As players assemble a unique collection of tokens, they battle across five distinct regions and upgrade their stronghold – eventually learning powerful spells that add a whole new dimension to tactical combat.


Available worldwide on Steam, A Token War has been featured in a number of outlets – including Flickering Myth, Blue’s News, Gaming Lyfe, Family Friendly Gaming, Games Press, and Game Pretty.

Read more about A Token War and UpRoom Games here.