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GDC 2015: A Conference to Remember

GDC 2015: A Conference to Remember

GDC was particularly special this year -- with a total of seven Novy team members attending! Grace, Aaron and Blane had never been to GDC before (let alone San Francisco) -- and they were invaluable to us at the Daylight Studios booth. We couldn't have done it without...

6 Things I Learned as a Video Game Journalist

6 Things I Learned as a Video Game Journalist

Whether you are an experienced game developer who is seeking media attention for your next project or a newbie trying to pitch a new game to a journalist, one thing is always certain: Getting the media to notice your game can be a very challenging task. This is arguably one of the most important parts of the game development process. After all, you could have just spent years developing the greatest hidden gem in the indie game market—but without the proper press attention, it’s going to remain hidden. Having spent the last two years working as an indie game journalist, I wanted to share some lessons I learned about my experience with the indie community and why having a PR company can ensure that your game gets the coverage it deserves.

Novy News – Fall 2014 (Vol 1 / No 3)

Novy News – Fall 2014 (Vol 1 / No 3)

Fall is upon us . . . and that means it's time for another edition of Novy News! Enjoy 🙂 Highlights: We're Growing! - We provide an update on our growth spurt . . . including new clients, services, and official team members Drew Utterback, Cat Wendt, Grace Lim, and...

Jeannie Novak on Novy PR, Indiespace & Game Development Essentials (EGW)

Jeannie Novak on Novy PR, Indiespace & Game Development Essentials (EGW)

Fernando Souza Filho of EGW (Entertainment & Game World) Magazine interviewed Novy co-founder Jeannie Novak. Since it was translated into Portuguese, we’ve included the original interview below in English. Topics include everything from the *Game Development Essentials* series and even Jeannie’s first book (*Creating Internet Entertainment* – written with Pete Markiewicz) to Indiespace, Novy PR, MOOCs, and music 🙂

Build Your Game Marketing Plan (Part III of V)

Build Your Game Marketing Plan (Part III of V)

In this installment of the Build Your Game Marketing Plan series, we're going to discuss marketing strategy and how to create engaging content in the crowded social media market. If you haven't answered the questions from Part I or II of my series, make sure to...

Novy News – Summer 2014 (Vol 1 / No 2)

Novy News – Summer 2014 (Vol 1 / No 2)

"We're baaaack!" Here's the Summer 2014 issue of Novy News. Enjoy 🙂 Highlights: * New Services . . . and a Newer Look! - We shine a spotlight on web site updates and our expanded marketing and product development consulting services. * Projects: We brag about several...

Build Your Game Marketing Plan (Part II of V)

Build Your Game Marketing Plan (Part II of V)

In this installment of the Build Your Game Marketing Plan series, we're going to discuss how to research the environment, complete a SWOT analysis, and develop your objectives. If you haven't answered the questions from Part I of my series, make sure to complete that...

How to Make Sure No One Ever Downloads Your App

How to Make Sure No One Ever Downloads Your App

Here's the second piece written by AppsZoom.com's Janel Torkington that features an interview with Novy's Luis Levy, which also appears in Medium. This article includes advice and actionable steps for developers who have launched their game without any PR or marketing...

Build Your Game Marketing Plan (Part I of V)

Build Your Game Marketing Plan (Part I of V)

Launching a game without marketing or PR experience can be daunting. However, it doesn't have to be when you learn how they amazingly they work together, similarly to the delicious combination of peanut butter and chocolate! Most guides on the internet titled “indie...

A Few Thoughts on Kickstarter

Kickstarter. It extends funding for those who are tired of catering to publishers. It creates a lasting bond with your “backers,” leading to tons of press coverage, adulation from gamers worldwide, and financial freedom. It will change the world as we know it. Hold on...